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Second Life is What You Make of It by Madison Lockwood
Second Life (SL) is a privately owned, partly subscription-based 3-D virtual world, introduced in 2003 by West Coast company Linden Lab. Users can visit this virtual world almost as if it were a real place via their home computer and an internet connection. ... Technically, Second Life has the most in common in the gamming industry with Massively Multiplayer Online Role Playing Games, or MMORPGs. ... The User Generated World The principal characteristic that differentiates Second Life from other MMOs is the fact that players create most of the online content, as opposed to landscapes and...
Enigma: Rising Tide Review by Neal Stevens
SINGLE PLAYER REVIEW Enigma lives! Tesseraction has released a single player offline version of their upcoming massively multiplayer naval game and it lives up to its potential and then some. Playing Enigma offline gives you a chance to see what this game is all about and train for the... If Tesseraction is able to forge ahead and bring new versions and enhancements to Enigma as promised, including the massive multiplayer component, Enigma will have a lock on the naval game community. ... With the development emphasis on the eventual multiplayer action, there is no random mission...
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