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OpenGL Terrain Generation - An Introduction by Vahe Karamian
Introduction NOTE: For the HTML version of this article with graphics and downloads please visit the following link: http://www.codeproject.com/opengl/OPENGLTG.asp I have always been interested in computer graphics and their applications. Data representation and visualization is one of the... While there are a number of structures that can be used to perform the job, the most widely used is the height map. ... To be effective, the terrain needs to meet a number of requirements, many of which can be contradicting each other.
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